NL   FR
1.33       2.131       3.133       4.       p.133       c.       a.       f.       (enkel-de-verschillen)

Gray-blue color indicates new feature

Prime

Broadcast

Visualize

Studio

Platform





OpenGL 3.0 Support (if supported by OS, driver and hardware)

x

x

x

x



Data Exchange / Format Support





IGES importer



x

x

Okino Connection - seamless CAD file import via optional Polytrans software



x

x



Modeling Tools





Displacement Deformer

x

x

x

x

Camera Deformer

x

x

x

x

Smoothing Deformer

x

x

x

x



Materials & Texturing





Sub-polygon Displacement



x

x

Sub-surface scattering



x

x

Enhanced Brick Shader

x

x

x

x

Pavement Shader

x

x

x

x

Sketch & Toon Art Shader



x

x

Sketch & Toon Hatch Shader



x

x

Sketch & Toon Spots (Halftone) Shader



x

x



Lighting





Caustics



x

x

Colortemperature in Kelvin

x

x

x

x

Photometric brightness setting in Candela and Lumen

x

x

x

x

Support of IES Light data



x

x



Rendering





Color Profile support

x

x

x

x

Camera White Balance

x

x

x

x

Linear Workflow

x

x

x

x

Ambient Occlusion

x

x

x

x

Global Illumination (IR, QMC, Mixed)


x

x

x

Depth of Field Post Effect



x

x

Vector Motion Blur Post Effect



x

x

CineMan Renderman-compliant bridge



x

x

Sketch and Toon Non-photorealistic rendering



x

x

Pyrocluster Volumetric Particle Rendering



x

x

Physical Sky - realistic sky shading with 2D and 3D clouds, accurate sun and star positions, fog and atmosphere effects



x

x

Picture Viewer with RAM playback (including sound), history, AB Compare, histogram, layer view, color correction, full screen mode

x

x

x

x

Render Queue Batch Rendering System

x

x

x

x



Animation





Cappucino - Realtime Keyframing




x

Driver Tag




x

Virtual Walkthrough Tool - first-person scene navigation and animation



x

x



Dynamic Animation





Thinking Particles node-based particle system




x

Rigid Body Dynamics (limited to MoGraph objects)


x



Rigid Body Dynamics




x

Joints, Springs, Motors




x

Soft Body Dynamics




x

Cloth Dynamics & Dressing functions




x

Hair Dynamics




x

Spline Dynamics




x



MoGraph Tools





Cloner Object


x


x

Fracture Object


x


x

Matrix Object


x


x

Instance Object


x


x

Text Object


x


x

Tracer Object


x


x

Spline Mask Object


x


x

MoSpline parametric spline generator with L-system functionality


x


x

Effect Position, Scale, Rotation, Color, Time via Falloff, Shader, Random, Formula, Delay, COFFEE, Inheritance, Sound, Spline, Step, Target, Time or Volume


x


x

PolyFX polygon fracture deformer


x


x

MoGraph Selection Tag


x


x

Beat Shader


x


x

Multi-shader - affect texture based on clone color


x


x

Extrude Deformer


x


x



Character Animation Tools





Joints with full dynamic IK

x

x

x

x

Weighting manager and tools

x

x

x

x

PoseMorph morphing and hierarchical mixing system




x

VAMP tool for translating weights, morphs, selection, textures, Uvs and Vertex Maps between different geometry




x

Cluster Deformer

x

x

x

x

Morph Deformer




x

Jiggle Deformer

x

x

x

x

Tension Tag




x

Quaternion Tag




x

Point Cache Tag

x

x

x

x

Point Cache Deformer

x

x

x

x

Correction Deformer

x

x

x

x

Surface Deformer

x

x

x

x

Mesh Deformer

x

x

x

x

Squash & Stretch Deformer

x

x

x

x

Visual Selector




x



Hair Simulation and Rendering





Guide-based Hair system




x

Hair Instancing




x

Feather Object




x

Fur System




x

Hair styling tools: Move, Scale, Rotate, Brush, Comb, Clump, Curl, Cut, Push, Straighten, Add Guides, Mirror, Set Roots




x

Hair Dynamics




x

Hair Shading System with multiple speculars, texture-defined root and tip colors, and variable transparency, thickness, length, scale, frizz, kink, density, clump, tighten, displace, bend, curl, twist, wave, straighten




x



Content





Advanced Presets and Demo Scenes




x

Broadcast Library incl. Materials, Cameras and Objects


x


x

Visualization Library incl. Materials, Presets and Architectural Objects



x

x